Eternal Darkness - Peter (Chattur'gha) speedrun in 6:43
This is a pre-recorded Individual Chapter run with live commentary over it.
Here's a very special one. Unlike on the other Peter allignments, the Chattur'gha Black Guardian has a special kind of force field that prevents us from doing a Zombie Clip to get inside the stained glass where the artifact is. So far, we have always required to beat this one using a glitch to recover Magick, which makes the fight faster, but it's still a long fight.
This time, however, I make use of a complicated glitch that requires a lot of setup. The length of the setup makes this glitch not worth on Ulyaoth and Xel'lotath individual chapters (although this method can save up to 19 seconds on Any%, because we save time on another chapter by doing it).
To make this work, we need to save the game at some point after the first summoned Trapper (the one right before the nurse cutscene). The game will keep track of the ID of this Trapper, this is because the next time you summon a creature the game will instantly kill your previous summon. The next important part of the setup is unloading various objects from memory, we do this to manipulate the ID of the Black Guardian at the end of the chapter. The objective is to allign the ID of your summoned creature from the saved file with the ID of the boss after loading another file at the end of the chapter. This is possible because the game doesn't change the ID of the last summon between saves, and that results on you being able to instantly kill the Black Guardian by doing another summon during the fight.
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