EVADING PIRATES AND BUILDING A CARIBBEAN PARADISE! Tropical Banished? - SugarMill Gameplay
Evading Pirates and Building a Caribbean Paradise! Is this tropical Banished? Let's check out some SugarMill gameplay!
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So SugarMill is a city management style of game that takes place when Europeans were colonizing the Caribbean. Here, we start with some resources and must build up a thriving coastal city in the tropics, complete with port trading, pirate threats, and all of the classics like hunger, thirst, happiness, etc. The big difference is, SugarMill deals in real world measurements, meaning a tiny house takes hundreds of kilograms of wood to make, and people can't just haul it by hand, they need wheelbarrows or horse drawn carts. Food spoils, people get thirsty, it's pretty in depth! It's currently on sale on steam so I thought we'd check it out!
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SugarMill on Steam! + http://store.steampowered.com/app/538990/SugarMill/
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ABOUT: SUGARMILL:
SugarMill is a sandbox village building game. The game happens in the early days when Europeans were settling in the Caribbean. It has a heavy component in person and buildings micro management. As well as an economical and trading aspect.
The player starts with a few families and a storage full of supplies, you will try to survive and thrive your settlement. You can build a port to import and export goods. However, there is an indicator called 'Port Reputation', this will dictate how often ships will visit your port. Also, pirates were on scene those days, if the 'Pirate Threat' indicator goes too high you will lose the game.
The game brings many new and unique features to the genre, below is a list of the main ones:
Main Features:
Products expiration: Just like in real life, in this game every product expires. Some food items expire sooner than others.
Thirst: People need to drink water to survive. One of the challenges of the game is to keep their thirst quenched. (In real life we can only survive 3 days without water)
Measurements: No more 10 units of wood and 5 of iron to build a building. Be ready to gather 300KG of wood, and 10KG of nails to build a shack. Can you guess how much is needed for a brick house?
Horse Carriages: As the game has real measurements people can carry only so much. That's when horse-drawn carriages come into place. They carry a lot more, as a result, your economy gets boosted. A person in their best years might carry around 15KG, wheelbarrows closer to 60KG, but the smaller cart can carry 240KG.
Port reputation: You can perform traditional trade activities such as importing and exporting any product. This indicator identifies how often ships come to your port.
Pirate threat: Pirates were still around. This indicator identifies the risks of suffering a pirate attack. If that happens your game is over. You can decrease this by constructing military buildings.
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End Card By Exandria: https://www.youtube.com/user/sora12428719/
Hello everybody, I'm Gray! I love doing let's plays and tutorials of games, such as Happy Room, Conan Exiles, Raft, My Summer Car, Hello Neighbor, Brick Rigs, Totally Accurate Battle Simulator, and BeamNG.Drive. I've got at least two new videos coming out every day focusing on gameplay, tutorials, tips and tricks, and bonus videos coming out of the newest Indie games as well. Thanks for checking me out!
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