Eve Echoes - Insurance 3.0

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Published on ● Video Link: https://www.youtube.com/watch?v=WfO7CHBE148



Game:
EVE Echoes (2020)
Duration: 31:18
462 views
30


I'm very excited to bring you this panel-style discussion concerning insurance and proposed solutions with my very special guests Splinter and Sambridg. The video covers 7 ways to improve the current insurance structure that will revive the economy, fix industry and add a couple other professions. Below is the outline for the video:

---Contents of the video--
00:00 Intro
01:34 Insurance Structures
06:23 Killmail Options
08:21 Insurance Ratio
10:18 Market Update
15:53 Insurance Timer
17:23 Insurance Coverage
23:26 Destruction of items in the killmails

Insurance 3.0
7. Insurance Structures - Have insurance structures interact with the insurance system on a 1:1 basis and have each item separated from a killmail. Add the option of the structure to apply to the entire alliance if desired. (Currently is only at the corp level)
• Have a timer of when a corp has access to using a killmail and allow for part of a killmail to be used and the rest goes to the public system on a timer or corp administrator choice.
6. Killmail Options - Have a “Purchase Materials” button in the killmail to bring up a multi-buy screen for non-replaceable items AND cargo from the market. If people choose to rebuy their cargo it should be their choice.
5. Insurance Ratio - Have all insurance orders generated from killmails on a 1:1 basis for destroyed items and last one month or longer.
• Feature - Could also add that on each KM, when you ask for Compensation, you get a pop up asking if you want the insurance order to go to Corp, Alliance, or open Market.
4. Market Update - Have all buy orders separate from the current market in a new tab and have them accessible from anywhere in the universe.
• Have the value of the item scale lower for further distance AND pay that difference in ISK to a hauling contract set up within the same system as hauling is now but collate all hauling contracts by size and location.
3. Insurance Timer - Have the reimbursement timer changed from when you hit the button to when the ship dies.
2. Insurance Coverage - Have insurance replacement coverage percentages based on tech level. For example, we’re suggesting the following:
• T1-T4 Raise it to (80% discount) (doesn’t count faction ships)
• T5-T6 Keep it as it is now (70% discount) (doesn’t count faction ships)
• T7-T8 lower to (60% discount) (doesn’t count faction ships)
• T9-T10 plus ALL faction ships – Lower to 50% discount
• All Capitals 40% discount (May revisit as better, new Capitals are released)
1. Destruction of items in the killmails
• 1/3 of the items drop.
• 1/3 of the items are claimed through insurance.
• 1/3 of the items are destroyed and removed from the game.







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