Event[0] | Breaking into Anele's Room, Finding Out the Truth! Who is Lying!? | Ep 4 | Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=xxvkWvPU_n4



Game:
Event 0 (2016)
Category:
Let's Play
Duration: 38:55
4,568 views
79


In this Event[0] gameplay, we are back and after doing a little bit of minesweeper action, we've got to go and utilize the helix probes to bust out Anele's bedroom window. That's the easy part, after that it's a matter of finding the diary, getting the passcode to the bridge, and then helping Kaizen with his mission.

Or are we helping anyone at all? This is one of those episodes that is filled with a lot of story and questions, many of which are from me. We learn a LOT about what happened on this ship, and how far people will go when they believe their life is on the line. So the question is, who was lying? Is Kaizen lying to us? Has it always been lying to us? Did it ever even care about us in the first place? It seems to care, and the various notes scattered around the ship seem to say that Kaizen cannot lie, but that doesn't seem to be the case at all. The question becomes, what is the right decision to make!?

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SOME OTHER PLAYLISTS:

Rimworld (Alpha 15 Evil Scenario): https://www.youtube.com/watch?v=-S5ZBa3xxeE&list=PLw8xXEJ0p21c9emNJQLMujllrr0_B_GSe

Rimworld Tips, Tricks, and Tutorials: https://www.youtube.com/watch?v=LefM9zDOoq8&list=PLw8xXEJ0p21dN7hKEL1IvpG6wpq1OWAIo

No Man's Sky: https://www.youtube.com/watch?v=x20rOR42xAc&list=PLw8xXEJ0p21dskKCcNEjrl0-FSh2lMCq0

Tyto Ecology: https://www.youtube.com/playlist?list=PLw8xXEJ0p21cuz4PifqIJ8_U82G0VdNz5

Top 5 Lists: https://www.youtube.com/watch?v=yy4nMDFSmUg&list=PLw8xXEJ0p21fiNdNl_GClb4jBhLNY83O8

Downfall: https://www.youtube.com/watch?v=JbHjFd8vdM8&list=PLw8xXEJ0p21coH6OejKaI0aKda1wFOZMf

Villagers: https://www.youtube.com/playlist?list=PLw8xXEJ0p21fGPyMFSf9jFfxEjQw6MQ53

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ABOUT: EVENT[0]:

Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home. Set in a retrofuture inspired by sci-fi classics such as 2001: A Space Odyssey, the game is about forging a personal relationship with your only companion, an insecure AI entity capable of procedurally generating over two million lines of dialog. You interact with the computer, named Kaizen, by typing messages on terminals throughout the ship. The reality of your situation will emerge organically as you communicate with Kaizen and explore the mysterious ship in first-person perspective.

You’ll freely navigate evocative 3D environments brought to life with physics-based rendering and advanced lighting techniques. You’ll examine items to gather information and solve hacking puzzles as you progress. You can even leave the ship for breathtakingly scary spacewalks! All sound and music come from the environment; there is no traditional score. The ship is essentially the AI computer’s body, and reacts to Kaizen’s feelings by making different sounds—pay attention for clues!

As in any relationship, there can be gratitude, disappointment, or jealousy, and Kaizen reacts differently depending on its mood. By working through the fears and anxieties of your virtual companion, you can eventually find your way back to Earth—while unraveling the cryptic history of the ship and the 1980s society from which it emerged.

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Intro Music by Andru: https://soundcloud.com/andruofficial/loverunsout




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