EVERYONE KEEPS DYING - Prison Architect

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Prison Architect
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Prison Architect is a construction and management simulation game where players take on the role of a prison warden responsible for designing, building, and maintaining a private correctional facility. Developed by Introversion Software and later acquired by Paradox Interactive, the game challenges players to manage every aspect of a prison, including constructing cells, canteens, and security measures while balancing budgets and ensuring inmate welfare. Players must handle different prisoner security levels, prevent riots, hire and manage staff such as guards and wardens, and implement rehabilitation programs to reduce recidivism. The game features a sandbox mode for unrestricted creativity, a campaign mode with structured challenges, and an escape mode where players control an inmate attempting to break out. With its deep mechanics, strategic planning, and emergent storytelling, Prison Architect offers a complex and engaging simulation of prison management.