Evolution of Might And Magic (1986 - 2014) Might and Magic X - comparison history retro classic RPG

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#evolution #mightandmagic #rpg

0:00 Intro
0:09 Might and Magic - 1986
1:09 Might and Magic II: Gates to Another World - 1988
2:24 Might and Magic III: Isles of Terra - 1991
3:24 Might and Magic IV: Clouds of Xeen - 1992
4:24 Might and Magic V: Darkside of Xeen - 1993
5:26 Might and Magic: World of Xeen - 1994
6:26 Might and Magic VI: The Mandate of Heaven - 1998
7:26 Might and Magic VII: For Blood and Honor - 1999
8:26 Might and Magic VIII: Day of the Destroyer - 2000
9:26 Might and Magic IX: Writ of Fate - 2002
10:24 Might and Magic X: Legacy - 2014

More about Might and Magic (from Wikipedia):

Might and Magic is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company. The original Might and Magic series ended with the closure of the 3DO Company. The rights to the Might and Magic name were purchased for US$1.3 million by Ubisoft, who "rebooted" the franchise with a new series with no apparent connection to the previous continuity, starting with the games Heroes of Might and Magic V and Dark Messiah of Might and Magic.

The majority of the gameplay takes place in a medieval fantasy setting, while later sections of the games are often based on science fiction tropes, the transition often serving as a plot twist. The player controls a party of player characters, which can consist of members of various character classes. The game world is presented to the player in first person perspective. In the earlier games the interface is very similar to that of Bard's Tale, but from Might and Magic VI: The Mandate of Heaven onward, the interface features a three-dimensional environment. Combat is turn-based, though the later games allowed the player to choose to conduct combat in real time.

The game worlds in all of the Might and Magic games are quite large, and a player can expect each game to provide several dozen hours of gameplay. It is usually quite combat-intensive and often involves large groups of enemy creatures. Monsters and situations encountered throughout the series tend to be well-known fantasy staples such as giant rats, werewolf curses, dragon flights and zombie hordes, rather than original creations. Isles of Terra and the Xeen games featured a more distinct environment, blending fantasy and science fiction elements in a unique way.

The Might and Magic games have some replay value as the player can choose their party composition, develop different skills, choose sides, do quests in a different order, hunt for hidden secrets and easter eggs, and/or change difficulty level.

CC licensed YT video segments from:

Might and Magic - 1986 - For Glory!
Might and Magic II: Gates to Another World - 1986 - LordKarnov42
Might and Magic III: Isles of Terra - 1991 - For Glory!




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