Examining Metal Gear Solid 2's Superb Tanker
If there was one opening in gaming with the weight of the world on its shoulders, it was Hideo Kojima's Metal Gear Solid 2 on the PlayStation 2.
For many back in 2001, Metal Gear Solid 2, developed by Konami, was just a next gen game, it was the next gen game, the title which promised to take cinematic videogame action to a whole new level - and Metal Gear Solid 2 delivered in spades.
In this video, I analyse everything from Metal Gear Solid 2's Tanker's level design and gameplay to its story, setting and atmosphere, to try and explain why this particular part of Metal Gear Solid 2 is such a great experience, while also drawing comparisons to other games in the Metal Gear Solid series.
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#MetalGearSolid #SolidSnake #Konami
Contents:
00:00 - Intro
00:33 - Quintessential Short Story
03:04 - Perfect Pacing
05:17 - Traversing The Tanker
07:08 - Guards With Names
09:03 - Interactive Environments
11:05 - The Weight Of Expectation
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