Exclusive Interview: Inside the Development of Crowgue - A Rogue-Lite Survival ARPG

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Published on ● Video Link: https://www.youtube.com/watch?v=hLb-MZTRzKo



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Hey, gamers and game developers! Welcome back to Joystick News, your go-to source for the latest in gaming news and development insights. Today, we have an exclusive interview with the developer of "Crowgue," a rogue-lite survival action RPG, created using Unity and Spatial SDK for the Wolves Den game jam. Discover how Shroudy Software brought this chaotic, sword-building game to life, from initial inspiration to final production. Stick around for valuable insights and behind-the-scenes stories!

If you haven't heard about Crowgue, it's an indie rogue-lite survival ARPG with unique sword-building mechanics. Developed by Shroudy Software, this game has garnered attention for its creative gameplay, inspired by a real-life crow stealing a knife. We explore how the team managed production, used Spatial SDK, and overcame challenges to create a standout game jam entry.

Thanks for joining us on this deep dive into the development of Crowgue! If you enjoyed this exclusive look, don’t forget to like, comment, and subscribe for more in-depth gaming news and updates. Hit that bell icon to be notified whenever we upload new content. Until next time, keep gaming and stay creative!

For any inquiries or collaborations, feel free to reach out to me at icestudio.contact.info@gmail.com. I'd love to hear from you!
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