Experience Needs Attention | Bjöern BERGSTEIN
Download slides: http://gamesauce.org/news/2015/06/26/bjoern-bergstein-seeking-to-expand-horizons-casual-connect-video/
Delivered at Casual Connect Europe in Amsterdam, February 2015.
We all know that the mobile market is full of apps and everybody fights for loyal customers. The task seems to be simple: giving the player a good time and he will come back and talk about his experience. But what happened if the player cannot enjoy the genius of our game, because he couldn’t understand it? In this lecture we will talk about a well known thing: Attention. We will take a look at the “Center of Attention” and how we could use it to get a feeling about it. To get an idea of it we will take a look at a few examples to understand how it works in different genres. As obvious as many points in my lecture seems to be, broken down into their details reveals how hard it can be, to achieve them.