Experimental Longplay #3. Doom II. Diablo Monsters (2017 / 2023). ZDoom 2.8.1, UV difficulty.
Giving a try to gameplay modification, which brings on monsters and weapons from Diablo I / II into Doom.
Balance, at the current state, is completely off, no matter which difficulty you pick. By other hand the result is significant and, with some tinkering, in future might allow it to work with any wad, which not contain own custom content.
Can be found here:
http://www.forkheads.net/viewtopic.php?f=8&t=17323
https://archive.org/details/diablo_monsters/
https://forum.zdoom.org/viewtopic.php?t=32169 (outdated)
ZDoom available there - https://zdoom.org/downloads
To run - just drop all the files on the zdoom.exe and be sure that doom2.wad is around. GZDoom, it seems, currently not supported.
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