explaining the final piece to my Anticheat System | PLAYERIGN'S BATTLEGROUNDS

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Project Glade is a round-based Battle Royale game currently in development by me.
A Tactical FPS version to one of Minecraft's most popular multi-team game modes: SKYWARS.

The game mode draws inspiration from a lesser-known Battle Royale mod, not yet explored by titles like PUBG or Fortnite. It’s an experiment in the idea that Battle Royale is more than just a genre—it's a new PvP format, much like how 5v5 has become a staple in many multiplayer games.

About Me:
I’m PlayerIGN, formerly the go-to source for all things PUBG—news, leaks, rumors, translations, and localizations—supported by a global network of volunteer contributors.
After a year-long legal battle in 2022, I turned to a new hobby.
I taught myself Unreal Engine 5 and began developing Project Glade on the day of New Year's 2024.
My fans have since dubbed it "PLAYERIGN'S BATTLEGROUNDS."

Ex-PUBG leaker turned Indie Game Developer.
Autodidact.
Making Project: Glade or "PLAYERIGN'S BATTLEGROUNDS."
PUBG Private Server enthusiast.

some features so far:
• Wall Penetration, Limb Penetration, Flesh Penetration
• Anticheat: Fog of War - Zones, Fog of War - Smoke Grenades
• Anticheat: Bullet Checker
• Anticheat: Footstep Masker
• Anti-Tampering: No Stretched Resolution
• 12 Attachment-Types
• 7 Reload-Types + Bolt-Catch System
• Ping Wheel: Threat, Standard Ping / Loot Ping, Back Me Up, Rotating Here
• Guns: HK416 - AR, 590M - Shotgun, AWP - Sniper, KRISS Vector - SMG, MK14 EBR
• Grenade - Explosive w/ cooking function
• Grenade - Stun w/ decoy function
• Grenade - Smoke w/ changing color function
• Grenade - Fire w/ spread function
• Wrist-Watch - Map/Radar
• Smartphone