EXPLORING SEATTLE ๐Ÿฅพ [The Last Of Us 2] Part 5

EXPLORING SEATTLE ๐Ÿฅพ [The Last Of Us 2] Part 5

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Published on ● Video Link: https://www.youtube.com/watch?v=11lVIropans



The Last of Us Part II
Category:
Let's Play
Duration: 1:45:09
48 views
5


Today I went exploring through most of the surrounding Seattle. Found a lot, and wound up going overtime. EXPLORING SEATTLE ๐Ÿฅพ

The Last of Us Part II is an action-adventure survival horror game played from a third-person perspective. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control of the player character between Ellie and Abby; the player also briefly controls Joel in the game's opening sequence. The nimble nature of the player character introduces platforming elements to the game, allowing the player to jump and climb to traverse environments and gain tactical advantages during combat. Some areas in the game are navigated by horse or boat.

The Last of Us Part II allows players to crawl in a prone position to evade enemies.
In combat, the player can use long-range weapons, such as rifles and bows, and short-range weapons such as pistols and revolvers. The player is able to scavenge limited-use melee weapons, such as machetes and hammers, and throw bottles and bricks to distract, stun, or attack enemies. The player can upgrade weapons at workbenches using collected items. Equipment such as health kits, Molotov cocktails, and silencers can be found or crafted using collected items. The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types.

Though the player can attack enemies directly, they can also use stealth to attack undetected or sneak by them. "Listen Mode" allows the player to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. In the cover system, the player can crouch behind obstacles to gain a tactical advantage during combat; the player can also crawl in a prone position to evade enemies. The game features an artificial intelligence system by which hostile human enemies react to combat. If enemies discover the player, they may take cover or call for assistance, and can take advantage of the player when they are distracted, out of ammunition, or in a fight. Player companions, such as Dina, assist in combat by killing enemies or announcing their location. The game also introduces guard dogs that can track the player's path, which can be visualized in Listen Mode. -Wikipedia

Game version: 1.02

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part 5
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