Exploring the Sol System with Sarah Morgan! | Starfield Playthrough Part 4
Last time we left off with Phoenix Hyperflex attempting to join the United Colonies, HOWEVER, since you last saw Phoenix, he has progressed off screen in the main story (which means I need to catch you up)!
So following the advice of Barrett, we arrived into New Atlantis and were tasked with meeting up with Constellation and bringing them the Alien Artifact we found in part 1. Constellation happens to be a somewhat secret society committed to unlocking the mysteries of the galaxy who is headquartered at The Lodge in New Atlantis. Their members are Matteo Khatri (the theologian) ,Noel (The Scientist), Walter Stroud (Financier), Barrett (The Explorer), and finally Sarah Morgan (Ex Soldier, Adventurer, and the current Head of Constellation)
Upon arriving at the Lodge and meeting the members of Constellation, we find that the artifacts are all a part of a larger puzzle. Our goal is to find more pieces, so Sarah now joins our quest and we head for the Sol system, but more specifically Mars (which means a potential pit stop at earth).
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Starfield is an action role-playing video game. Players can switch between a first-person and third-person perspective any time in the game. Starfield features an open world in the form of an area within the Milky Way galaxy, containing both fictional and non-fictional planetary systems, with players being able to land on more than 1,000 planets and an unspecified number of moons and space stations. The majority of the landscapes within the game were procedurally generated; they were subsequently modified and handcrafted content was developed around them. The game will generate the terrain and the alien flora and fauna of a planet depending on the star of its system and its atmosphere, as well as locations of interest as the player approaches a planet.The largest city in the game, New Atlantis, is the largest fictional city Bethesda has developed. As the player explores the game world, they will encounter various non-playable characters (NPCs), some of whom may join the player's crew. Such NPCs may aid the player in combat, carry items, or during confrontations, speak to other NPCs on the player's behalf. Some may comment on choices the player makes.The player may station crew members at any of their constructed outposts. Each companion character has their own unique skills and abilities. Some recruitable NPCs are able to be romanced by the player.
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