F-Zero GX (2003) Nintendo GameCube Gameplay in HD (Dolphin)
Game name - F-Zero GX
Console - Nintendo GameCube
Game Release - 2003-7-25
Publisher - Nintendo
Genre - racing
The classic Nintendo franchise that has inspired countless futuristic racing games returns with F-Zero GX on the Nintendo GameCube. Long-time rival Sega collaborated with Nintendo to redefine the futuristic racing genre with intense competition, blazing speeds, and brilliant track designs. F-Zero GX offers 20 different tracks and over 30 unique pilots, as well as a custom craft editor where players can create their own vehicle. Multiple game modes including Grand Prix, Time Attack, Versus mode, and the all new challenging story mode offer a multitude of alternatives to traditional racing. Players can laso save their game data on a memory card and use it to race custom vehicles in the arcade version of F-Zero GX.
RetroArch Settings
Core - Dolphin
EFB Scale - ×6(3840×3168)
Log Level - Info
CPU Clock Rate - 100%
Renderer - Hardware
Fastmem - On
DSP HLE - On
DSP Enable - JIT On
CPU Core - JIT64
Widescreen - ON
Widescreen Hack - On
Progressive Scan - On
PAL60 - On
Max Anisotropy - 16
Scaled EFB Copy - On
Store EFB Copies On GPU - On
Fast Depth Calculation - On
Texture Cache Accuracy - Fast
OSD Enabled - On
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
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#nintendo
#fzero