F1 2010 - Developer Diary #1: First Look - PlayJamUK
Codemasters has released a new dev diary for F1 2010, introducing the brains behind the game and some of the first gameplay footage.
F1 2010 is an upcoming video game based on the 2010 season of the Formula One motor racing series. It is the sequel to the 2009 video game based on the same series. It will be released in September 2010 on the Xbox 360, PlayStation 3 and Microsoft Windows platforms. The game engine is based on the Ego Engine that Codemasters used on both the Colin McRae: Dirt and Race Driver: GRID games.
F1 2010 will feature "the most complicated weather system ever seen in a racing game" which is integral to F1. When rain starts to fall, the track will gradually lose grip, with some areas losing grip faster than others. "Overhanging trees, for example, will shelter the track, while dips and indentations in the tarmac will hold more standing water and provide a greater risk."
When the rain stops, a "drying line" will start to appear which will provide more grip. Evolving track will also be featured elsewhere in the game; at the start of a race weekend, the track will be "green" and therefore have less grip, but as the weekend progresses, rubber will be laid down onto the track increasing the grip.
The game will feature a career mode, where players can driver for any team, each having their own objectives - "for example, race for Ferrari and anything other than winning the Driver's and Constructor's Championship would be a failure, while a mere points finish when driving for Lotus would be a huge success." Media interest will also differ depending on whether you're racing for one of the top teams, or a team at the back of the grid. Impromptu interviews will take place alongside the official interviews following each race.
Research will also feature in F1 2010. Consistently out-race your teammate, and you'll receive the new parts first as they're developed. Your team will develop new parts for your car throughout the season, evolving the car as the season goes on.
Other features that will be included in the game are optimum tyre temperatures, pitstops and car damage, aerodynamic modifications and individual driver characteristics.
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