
Facade Use Case : Design Patterns in TypeScript
Design Patterns In TypeScript (book)
https://www.amazon.com/dp/B0948BCH24 : ASIN B0948BCH24
https://www.amazon.com/dp/B094716FD6 : ASIN B094716FD6
Documentation : https://sbcode.net/typescript/facade/#facade-use-case
This is an example of a game engine API. The facade layer is creating one streamlined interface consisting of several methods from several larger API backend systems.
The client could connect directly to each subsystems API and implement its authentication protocols, specific methods, etc. While it is possible, it would be quite a lot of consideration for each of the development teams, so the facade API unifies the common methods that becomes much less overwhelming for each new client developer to integrate into.
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