
Command : Design Patterns in TypeScript
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Design Patterns In TypeScript (book)
https://www.amazon.com/dp/B0948BCH24 : ASIN B0948BCH24
https://www.amazon.com/dp/B094716FD6 : ASIN B094716FD6
Documentation : https://sbcode.net/typescript/command/
The Command pattern is a behavioural design pattern, in which an abstraction exists between an object that invokes a command, and the object that performs it.
E.g., a button will call the Invoker, that will call a pre-registered Command, that the Receiver will perform.
A Concrete Class will delegate a request to a command object, instead of implementing the request directly.
The command pattern is a good solution for implementing UNDO/REDO functionality into your application.
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