FACTORIO 0.16 | Militarization - Episode 22
I go from defense to offense in this episode, from designing an all-inclusive ammo factory, to tapping into uranium ore to work towards uranium weapons.
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Poober's Possibly Useful Info & BP's:
Pastebin won't let me post my whole BP book at once, so here's a bunch of separate ones along with map exchange string = https://pastebin.com/ecYkbARt, Diagonal train track: https://pastebin.com/eKwXVgbU, Large diagonal intersection = https://pastebin.com/vzEf23wX, Large Y Intersection https://pastebin.com/7rr3uEzQ, straight track with solar = https://pastebin.com/7BcZKeWG, half octagon/honeycomb = https://pastebin.com/jK8d4wfD, 3 whole octagons = https://pastebin.com/H8rWH1Mk (The 3 whole octagons have some holes in it, but it's good for laying out the entire thing at once and filling in as you go as long as you have infinizoom mod installed - use at your own risk). Other mods installed = ore eraser and waterfill.
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Music:
"Dance of the Sugar Plum Fairies" by Tchaikovsky
"English Country Garden" by Aaron Kenny
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