Factorio Space Age Ultimate Beginners Guide / Tips and Tricks, Getting Started - Episode 1
Welcome to the ultimate Factorio: Space Age tutorial guide — your one-stop resource for mastering the game from the ground up! Whether you're a brand-new player or just diving into the Factorio Space Age expansion, this comprehensive walkthrough covers everything you need to know to build, optimize, and dominate your interstellar factory empire.
Learn how to launch your first spaceship, automate complex production chains, and avoid common beginner mistakes that slow down progress. From blueprint strategies to efficient logistics, this guide is packed with tips, tricks, and expert insights to help you thrive in Factorio’s most advanced gameplay phase. If you're looking for a Factorio Space Age beginner guide, advanced factory layout ideas, or just want to understand how to transition from vanilla to space tech, you’re in the right place. Subscribe for more Factorio tutorials, gameplay tips, and expansion updates — and let’s build smarter, faster, and bigger together.
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Chapters:
00:00 - Setting up Factorio New Game
00:25 - Types of Factorio Game - Deathworld, Marathon, Freeplay
00:38 - Setting up Planets and Resources
00:48 - Ribbon World and SEEDS
01:00 - Railworld
01:15 - Deathworld, Marathon, Railworld Presets
01:45 - Ribbon World
02:00 - Cliffs and Enemies, passive mode
02:15 - Pollution and Map Preview
02:45 - Crash Landed!
03:20 - Hand Mining to Get Started - Coal, Stone, Iron
03:35 - NO COAL? Start Again!!
04:54 - 1st Steps, Getting Stone, Coal, Iron
05:30 - 2nd Steps, Getting Wood, Building Furnaces and Miners
12:07 - Initial Power STEAM ENGINES
12:40 - Initial Copper Mining
13:30 - Power Poles and Networks
15:00 - Steam Engine Design Ratios
16:08 - Scaling up Iron
17:20 - Starting Research, what to research first?
20:04 - Forward thinking where to build a base
21:30 - Building your first assemblers
22:10 - Automate Red Science
23:55 - Automate Belt Production
25:17 - Automate coal to steam engines
28:40 - Starting Green Chips
31:10 - Disassemble the Initial Base
31:20 - Electric Miners
31:55 - End and Credits
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