Fading Force - Daily 2024 Music Upload (076 / 366)
This is part of a daily upload challenge I am putting myself up to for 2024. I am currently a self-taught composer of two years, starting my journey of music theory in January 2022, and I am looking to show what I've learned since then by uploading one track a day for the whole year. I originally started off pursuing this as a means to compose music for gaming projects, especially inspired off the works of indie developers such as Toby Fox or ConcernedApe, however, realistically, I am looking into pursuing it more as a hobby - perhaps looking to pursue composition in a more serious capacity in the future.
That said, I am open to critique of my work.
The DAW that I learned to compose with is LMMS, which I picked entirely because it's free. I have considered options such as FL Studio, Reaper, and GarageBand down the line, though for my purposes at the moment this works fine for what I'm doing.
My music is entirely built off soundfonts which I have shamelessly grabbed from Musical Artifacts. The primary ones I'm working with are the Pablemo 2022, Roland SC-88, and the Arachno soundfonts, which can be downloaded from their website and used in your DAW if it supports .sf2 files - to my understanding, most DAWs should support them.
I thought to try something else with rising/falling sequentially held notes, so I wanted to try setting up chords this way.
Using F Phrygian for my base here, I built a track that utilized an ABAC format with simple basslines and three separate drum patterns for the three sections. At this point I decided to also add some variation with the held chord notes just to help differentiate each section with the chords as well, trying to emphasize a "chord melody" so to speak in those segments.
I'd also helped out with the bass rhythms by differentiating those for each section as well.
I used a triplet of a string ensemble, french horn, and a pan flute to create the lead and aimed to create differing harmonies using different keys for each on each section.
The aim here was to create some sort of tense action sequence with the drum set and the rhythmic bass, so with the strings and woodwinds I figured there'd be some sort of drama going on with whatever action was occurring, hence the title.