Fall of the Dungeon Guardians how to play guide

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The Fall of the Dungeon Guardians
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Guide
Duration: 5:43:51
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1:04 Base Attributes
10:59 Rating to Percent Transformation For Derived Attributes
16:22 Attack Table and Hit Resolution
22:07 (melee)Attack Power, Ranged Attack Power, Spell Power
26:00 Calculator App Intro [AA damage/ability damage formulas]
39:44 Aggro System
47:14 Character's Action Queue (pharantesis)
1:01:50 Calculator App [queue cooldown illustrator]
1:28:22 Assassin Guide
2:00:20 Duelist Guide
2:17:00 Ranger Guide
2:36:40 Protector Guide
3:15:56 Man at Arms Guide
3:34:50 Paladin Guide
3:56:45 Mages Guide
4:15:00 Elementalist Guide
4:39:15 Warlock Guide
4:47:51 Arcanist Guide
5:09:26 Druid Guide
5:19:30 Priestess Guide
5:27:30 Necromancer Guide

My WIP in-depth FotDG steam guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=1180998773

The FotDG calculator app:

ScreenShot:
https://i.imgur.com/L5sbiSa.png

The spaghetti C# code:
https://github.com/peddroelm/FotDG-calculator

The exe (save as and rename with .exe)
https://drive.google.com/file/d/1N-ZqBQZdF4oyFK750cgUyqSFoSjXxs6y/view?usp=sharing

Features:
- Auto attack DPS calculator [just damage per hit over swing duration] - yes the game does it quite well - but in game you're limited by inventory carry capacity and RNG drop system. Here you can freely alter weapon type/level/stats and judge directly their influence.
(Questions like at what point does double dagger become superior on assassin. What about on duelist. MAA ? etc.. )

- damage formulas for damage inflicting and healing abilities..I tried to put them in a way to make it easier to compare similar abilities ... I've also separated the instant abilities for a quick glance on where a particular profession's strenghts lie ..

- The Main feature is the blow by blow cooldown ilustrator of how the ability queue operates.. [takes into account queued abilities, equipped weapon types and character's haste]. You can do a lot of optimisations based on that for all professions once you learn how it works (don't be afraid, its not rocket science) Sometimes more haste is detrimental - but it is really hard to see without the cooldown illustrator ..[a vital feature for (if there will ever be a) FotDG2 with similar enough mechanics ] .Ex is worth puting skill points into the various haste perks at various stages of the game ? The answer is ofthen it depends on the current equipment .. More haste isn't always better (design quirk) sometimes just a tiny bit more haste can decrease combat performance significantly ..[main reason I went and wrote this app]







Tags:
gaming
strategy
Fall of the Dungeon Guardian



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peddroelm currently has 3,304 views spread across 22 videos for The Fall of the Dungeon Guardians. His channel published over 1 day worth of content for the game, or 2.13% of the total watchable video for The Fall of the Dungeon Guardians on peddroelm's YouTube channel.