Fallout 4 - 5 Off Nexus mods I can't live without[5 mods weekly #6]

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Published on ● Video Link: https://www.youtube.com/watch?v=GbpjZ9xvRP8



Fallout 4
Game:
Fallout 4 (2015)
Duration: 9:56
680 views
11


#fallout4mods #gaming #fallout4 #shorts FULLY PICTURIZED AND LINKED MODS LIST: https://sites.google.com/view/ghosthunterfallout4modslist/home
Sorry, I'll behave next time, maybe.

Evade Dodge Animation Remover - https://www.nexusmods.com/fallout4/mods/28564?tab=files&file_id=178215

Thermal Katana - https://rentry.org/89gads

Invisible Pip-Boy 3rd View - https://www.nexusmods.com/fallout4/mods/38530

Tactical Tablet(also in spanish, can use MCM to configure slot) - http://www.modsfallout4.com/tactical-tablet/

Better Drumlin Diner - https://rentry.org/89gads

Commonwealth Reclamation Project - https://discord.gg/qPJAXbT
DATA REQUIREMENTS
-Unoffical Fallout 4 Patch for game version 1.10.162 or higher
-ALL 6 DLC.esm's

Setting up your .INI files
-Fallout4.ini

[General]
bBorderRegionsEnabled=0
bUseCombinedObjects=1
bUsePreCreatedSCOL=1
bPreCulledObjectsEnabled=1

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=1
fGrassFadeRange=x (X=fGrassMaxStartFadeDistance X can be found in Fallout4pref.ini)
iMaxGrassTypesPerTexure=15 (for stability Purposes keep this setting at 15)
iMinGrassSize=20 (this dictates your grass density level. 20 is maximum. 48 is Default. 60 is very little to no grass)


If you are experiencing a texture bug. Where object appear to be stuck in LOD form. This is not a bug. It is simply so heavy on VRAM that you require a certain ini tweak.

Remove these tweaks if they are present in your ini files
iTextureUpgradeDistance1=7500
iTextureUpgradeDistance0=5000
iTextureDegradeDistance1=7500
iTextureDegradeDistance0=5000


Add these under [General] in all three ini files
bForceUpdateDiffuseOnly=0
fUpdateTextureTime=1.0000
bAllowTextureFallback=0


put that in fallout4.pref.ini
[terrainmanager]
fBlockLevel0Distance=45000

TURN OFF THE ENB MEMORY TWEAK

.Load order guide
-Weather and lighting mods
-Any other worldspace mods. (Warning!. This mod contains new precombined data for the entire map. Since no
other mod has ever done so. All other worldpsace mods that affect cells inside the commonwealth most likely
use vanilla precombined data thus you will not see the trees from this mod affect those mods since they use different meshes.
Any mods that modify static collections meshing for trees will also break the SCOL meshes.)
-CRP.esp last

Credits

Napeoloenofthestump for texture permissions. Download and Endorse all his shit!
IceStormNG for helping exploit the CK to its full potential. Download and Endorse all his shit!
SpiffySkyTrooper for FLORA Framework and portwork. Download and Endorse all his shit!
Tookie Jones for the vine Textures. Download and Endorse all his shit!
-Oynlen for his work with the LOD and Vines


Recommended mods to use with Reclamation that ShadowoftheWind couldn't get permissions for or just didn't want to include
-Pekaboo's Glowing Plants https://www.nexusmods.com/fallout4/mods/30326?tab=files
-SevenSeas ENB shadow0fthewind-mods
-Vivid Weathers https://www.nexusmods.com/fallout4/mods/15466
-Lush Ambience https://www.nexusmods.com/fallout4/mods/38609
-Inside Jobs https://www.nexusmods.com/fallout4/mods/27320
-Lexington Interiors https://www.nexusmods.com/fallout4/mods/19120
-Minuteman Watchtowers https://www.nexusmods.com/fallout4/mods/30363
-Lost World https://www.nexusmods.com/fallout4/mods/56265
-Vines with Ivy Retexture https://www.nexusmods.com/fallout4/mods/55561

Mods that are 100% NOT compatible with this.
-Flora FX overhaul
-FAR aka Far Away Area Reform
-NeuraLOD
-Any mods with their own LOD
-Any grassmods
-Any Tree mods
-Water Mods other Than clean waters of the commonwealth
-BostonFpsFix. you do not need this as I fixed all of downtown.
-FO4 FI FPS fix. As my mod does this basically
-The fungal Forest (This mod has been merged into CRP)
-Mods that edit Tree SCOL Meshes
-ELFX lighting mod
-Hopesmarch Pentecostal Church Bug Fix (This mod has been merged into CRP)
-Boreallis or Badlands. (These can work with it but my mod has its own ground textures borrowed from the Boreallis Project)
-Previs Repair Pack. A patch is in the works but we are not yet sure if it’s possible.

PLACE THIS MOD AT THE BOTTOM OF YOUR LOAD ORDER

FOR OVERGROWTH USERS ONLY



-------------------------------------Tutorial Pop-Up Remover-----------------------------------
In your game folder find Fallout4.ini
Fallout4Custom.ini
Fallout4Prefs.ini
Add the line under Interface section, if that section does not exist just create it.

[Interface]
bShowTutorials=0

Timecode
00:00 Intro
00:16 Evade Dodge Animation Remover
01:43 Thermal Katana
03:00 Tactical Tablet
03:22 Invisible Pip-Boy 3rd Person View
04:30 Better Drumlin Diner
05:28 Commonwealth Reclamation Project
08:15 bShowTutorials=0
09:08 Outro




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