FALLOUT 4 - BEGINNERS GUIDE - THINGS YOU NEED TO GRAB EARLY
FALLOUT 4 - BEGINNERS GUIDE - THINGS YOU NEED TO GRAB EARLY
#fallout4 #fallout #fallout4gameplay
00:00 INTRO
00:19 10mm PISTOL AND CRYOLATOR
01:26. ARMY HELMET
02:24. ROOT CELLAR
03:07. EARLY ARMOUR
05:05 MODIFY ARMOUR
07:09. FREE CAPS
08:20. FUSION CORE AND FATMAN
10:03. POWER ARMOUR
11:36. MAGAZINE AND BOBBLEHEAD
27:48 DISCOVERING MAP LOCATIONS
12:28 MORE POWER ARMOUR AND MINIGUN
13:59. MAKING CAPS EARLY
BEST WEAPONS BEFORE LEVEL 10: https://youtu.be/k18hC76YLXo
GRAB THE CRYOLATOR EARLY: https://youtu.be/mLTvs_x8B5M
Fallout is a media franchise of post-apocalyptic role-playing video games—and later action role-playing games—created by Tim Cain and Leonard Boyarsky, at Interplay Entertainment. The series is set during the 21st, 22nd, and 23rd centuries, and its atomicpunk retrofuturistic setting and art work are influenced by the post-war culture of 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. A forerunner of Fallout is Wasteland, a 1988 game developed by Interplay Productions to which the series is regarded as a spiritual successor.
The series' first title, Fallout, was developed by Black Isle Studios and released in 1997, and its sequel, Fallout 2, the following year. With the tactical role-playing game Fallout Tactics: Brotherhood of Steel, development was handed to Micro Forté and 14 Degrees East. In 2004, Interplay closed Black Isle Studios, and continued to produce Fallout: Brotherhood of Steel, an action game with role-playing elements for the PlayStation 2 and Xbox, without Black Isle Studios. Fallout 3, the third entry in the main series, was released in 2008 by Bethesda Softworks, and was followed by Fallout: New Vegas, developed by Obsidian Entertainment. Fallout 4 was released in 2015, and Fallout 76 released on November 14, 2018.
Bethesda Softworks owns the rights to the Fallout intellectual property.After acquiring it, Bethesda licensed the rights to make a massively multiplayer online role-playing game (MMORPG) version of Fallout to Interplay. The MMORPG got as far as beta stage under Interplay, but a lengthy legal dispute between Bethesda Softworks and Interplay halted the development of the game and led to its eventual cancellation, as Bethesda claimed in court that Interplay had not met the terms and conditions of the licensing contract. The case was settled in early 2012.
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