Fallout 4 first try extreme ini tweaking insane view distance showoff 4xMSAA Ultra HD
This is pretty much the limit of Fallout 4, read full info for .ini settings. 980TI or Titan or Titan X only, anything with less than 6 GB video RAM may be EXTREME slow. If you use ugridtoload 19 with uexteriorcellbuffer 400 it takes over a minute to load a savegame and needs a Titan X since it needs MORE than 6 GB video RAM.. With ugridstoload=21 it takes over 5 minutes.
I only list the difference between the maximum settings from the launcher and my settings.
C:\Users\_YOUR_NAME_\Documents\My Games\Fallout4
Fallout4.ini:
uGridsToLoad=17
uExterior Cell Buffer=330
[Display]
fShadowLODMaxStartFade=15000.0
---- The following two are important. At night you can see the fireplaces from very far away ----
fSpecularLODMaxStartFade=150000.0
fLightLODMaxStartFade=210000.0
iShadowMapResolutionPrimary=8192
bAllowScreenshot=1
fMeshLODLevel1FadeDist=1999999.0000
fMeshLODLevel2FadeDist=1999999.0000
fMeshLODFadePercentDefault=1.1000
[SSSSS]
fSSSSSPower = 5.0
[Interface]
fDefaultWorldFOV=85
fDefault1stPersonFOV=85
fDefaultFOV=85
[Grass]
iMinGrassSize=10
bAllowCreateGrass=1
---- I hate blur ----
[ImageSpace]
bDoRadialBlur=0
[LOD]
fLODFadeOutMultObjects=72.0000
fLODFadeOutMultItems=40.0000
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
-----------------------------------------------------------------------------
Fallout4Prefs.ini:
[Display]
flocalShadowMapHalveEveryXUnit=12000.0000
focusShadowMapDoubleEveryXUnit=6000.0000
fShadowBiasScale=1.0000
fDirShadowDistance=80000
fShadowDistance=80000
iShadowMapResolution=8192
--- This is a performance decision ---
iVolumetricLightingQuality=0
bVolumetricLightingEnable=1
bSAOEnable=1
iTiledLightingMinLights=4000
fTessFactorMaxDistanceScale=200000.0000
--- Disable in-game postprocessing AntilAlias (aka blur-AA) ---
--- Force real AA via Nvidia control panel ---
sAntiAliasing=
fLeafAnimDampenDistEnd=1200000.0000
fLeafAnimDampenDistStart=900000.0000
fMeshLODFadePercentDefault=1.1000
fMeshLODFadeBoundDefault=96000.0000
fMeshLODLevel2FadeTreeDistance=1999999.0000
fMeshLODLevel1FadeTreeDistance=1999900.0000
fInteriorMeshLODLevel2FadeDist=1999999.0000
fInteriorMeshLODLevel1FadeDist=1999900.0000
fMeshLODLevel2FadeDist=2999999
fMeshLODLevel1FadeDist=2999999
iMaxAnisotropy=4
bAllowShadowcasterNPCLights=1
fMaxFocusShadowMapDistance=8192.0000
iMaxSkinDecalsPerFrame=125
iMaxDecalsPerFrame=1000
--- I still hate Depth Of Field ---
[Imagespace]
bDoDepthOfField=0
bScreenSpaceBokeh=1
--- This is my preference. no crosshait/dot in my way
[MAIN]
bCrosshairEnabled=0
fHUDOpacity=0.6000
[General]
uGridsToLoad=17
[Particles]
iMaxDesired=3000
[TerrainManager]
fTreeLoadDistance=1999999
fBlockMaximumDistance=2999999
fBlockLevel2Distance=2899999
fBlockLevel1Distance=2799999
fBlockLevel0Distance=2699999
fSplitDistanceMult=1.1
[Grass]
fGrassStartFadeDistance=2300000
fGrassMaxStartFadeDistance=2300000
fGrassMinStartFadeDistance=2200000
[Decals]
uMaxDecals=50000
uMaxSkinDecals=5000
[LOD]
fLODFadeOutMultObjects=9000
fLODFadeOutMultItems=4000
fLODFadeOutMultActors=6000
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