
Fallout 4, Hopes Ongoing Journey Continues Ep18
Hopes Journey begins again. Fallout 4 Let's Play Hope's Journey. Hope arrives in the Commonwealth by accident having been caught in a storm aboard the Red Wave. A perfect opportunity to obscure her trail again so the last 11-12 years of hiding from the Enclave wont be a waste.. She is a creation of The Enclave based on cloning tech and memory implants much as were used by the Railroad on Synths to establish new identities, except that the Enclave only provided the knowledge needed for a particular task which would be removed afterwards using the same tech. this constant adding and removing of data allowed for memory pathways that could be unlocked with the right trigger (Perk Points). Hope was used for many, many things and the damage she suffered has started to have some long term effects, tremors, her limbs will be more susceptible to damage. She has managed to retain an eye implant though.
Gameplay rules,
The Red Wave needs to have components / food / Aid items made available to Tanner before the Red Wave can move from Bunker Hill.
No Permanent base unless it is exceptionally well hidden or secret,
No taking goods or produce from a settlement unless it allied and already has settlers outfitted with weapons and armour.
Must carry at least 1 Stealth Boy.
Fallout 4 Game from Steam
https://store.steampowered.com/app/377160/Fallout_4/
Overseer Font
https://www.dafont.com/overseer.font
Series Play List
https://www.youtube.com/playlist?list=PLNJJWyp6CWY5POy8CwKrNaXigOvZfdpsD
Mod List
https://docs.google.com/document/d/16kHla_uCLCmD6qHl4GaF1FAolyu1YJ3JkiEy86OX40w/edit?usp=sharing
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