Fallout 4 Minutemen 01 - When Freedom Calls

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Fallout 4
Game:
Fallout 4 (2015)
Duration: 22:22
3,018 views
23


MINUTEMEN QUEST 01 - When Freedom Calls

Triggered at the end of Story 02: Out Of Time

When this quest begins, you'll be standing in front of the Museum of Freedom at the South end of Concord (if you aren't simply fast travel back).

(Optional) Objective: Take the laser musket

The man on the balcony will call out for you to grab the musket on the ground to the right of the museum entrance before helping him with the attacking raiders. Hey, free gun. Why not? Dogmeat may even pick it up and bring it to you. One thing to note is that the laser musket uses fusion cell ammunition which at this point in the game is fairly scarce. So you may want to avoid using this weapon at the moment (plus it's manual crank for powering up each shot can get a bit tedious).

Objective: Locate the trapped settlers

Make sure you've equipped whatever armour you can find (as this should still be very early in the game) to increase your defenses. A little extra tidbit is what each symbol means with regards to your defense on the stats/ apparel screens. The shield icon represents physical damage (regular ballistic weapons such as rifles and pistols). The lightning bolt icon represents energy defense (weapons that fire lasers such as institute pistols and laser rifles). The rarest type of defense/ attack is radiation damage (shown by the radiation symbol - this type of defense appears on your vault 111 jumpsuit) which comes from weapons that deal gamma damage.

Keeping these defenses in mind and adjusting your load-out to match what you face, at least until you get high end gear that covers all damage types is crucial. Now that you know this, you also know you'll be facing raiders inside the museum. Raiders generally use regular ballistic weapons (pipe rifles and shotguns), so make sure you adjust your armour to maximize your physical defense to make life easier for yourself, especially on harder difficulties. Now that that's sorted out, stride confidently through the museum's main doors.

The settlers are located on the top floor of the museum, but you're going to have to clear out all the raiders on the way to reach them. Ignore the metal gate in front of you (we'll be back later in the mission) and turn right, quickly passing through the door to get out of the enemie's firing zone. The following series of rooms are all linear, but be careful as you enter the third one as you'll likely run into your first raider here. The path up to the survivors is pretty linear, so work your way up but stay alert and use the compass to detect incoming threats. There are a couple of ammo stashes to grab along the way (two duffel bags and an ammo container), so make sure to loot them to keep yourself supplied.

When you've finished off the last raider in the museum and have reached the top floor, enter the marked room where the survivors are located in to talk to Preston.

Note: Make sure to grab the Perception Bobblehead (PER +1) on the top floor of Museum Of Freedom on a desk in the office where Preston and the survivors are.

Note 2: You can also pick up Robco Fun (Atomic Command) In the same office on the top floor of Museum Of Freedom on a desk next to the museum operations terminal where Preston and the survivors are.

Read more: http://guides.cheatcc.com/fallout-4-guide-walkthrough/guide_sections/mm-quest-01-when-freedom-calls#ixzz3y0ZPKlxF
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Fallout 4
Minutemen
When Freedom Calls



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