Fallout 4 - TO KILL A COURSER - Max Charisma Build Playthrough (Let's Play Gameplay PS4)
Welcome back to Part 33 of my FALLOUT 4 Let's Play series! This is Episode 33 of my Fallout 4 Playthrough. Gameplay is recorded on the PS4.
In this episode, following the advice of Virgil, Lauren and Piper investigate the C.I.T. Ruins in hopes of finding an Institute Courser. They manage to track one into the ruins of Greenetech Genetics, and unknowingly stumble into a battle between the killer Synth and a group of Gunners.
Thanks for watching!
FIRST ► http://bit.ly/Fallout4Infy
PREVIOUS ► http://youtu.be/c7bY_JPLpxQ
Notable Quest(s): Hunter/Hunted
Notable Location(s): C.I.T. Ruins, Greenetech Genetics
In this Fallout 4 gameplay, I will be doing a playthrough where my character (an attempt to look like The Walking Dead actress Lauren Cohan) has maxed out Charisma. Hopefully I'll be able to charm and intimidate my enemies to death, and eventually be worshiped as the ultimate goddess.
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Other playlists you might also be interested in for your entertainment:
Introduction to Infy ► http://bit.ly/Intro2Infy
Let's Play Dark Souls 3 Boss Fights ► http://bit.ly/DS3Infy
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Fallout 4 is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. The game is the fifth major installment in the Fallout series, and was released worldwide on November 10, 2015 for Microsoft Windows, PlayStation 4, and Xbox One.
It is set in a post-apocalyptic retro-future, covering a region that includes Boston, Massachusetts and other parts of New England known as "The Commonwealth", in the year 2287, 210 years after a devastating nuclear war, in which the player character emerges from an underground bunker known as Vault 111. Gameplay is similar to that of Fallout 3 and Fallout: New Vegas. The player completes various quests and acquires experience points to level up their character. With first-person and third-person perspectives available, players can explore Fallout 4's open world setting at will, allowing nonlinear gameplay. The player can bring companions to assist in battles and help with scavenging. Players have the ability to construct and deconstruct buildings and items, and use them to build settlements, which can attract and be inhabited by non-playable characters.
Fallout 4 introduces new features including a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue, an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls return in Fallout 4, along with the companion Dogmeat.
The series also allows for the player to have a companion character follow and assist them, similar in style to Fallout 3 and Fallout: New Vegas. There are thirteen possible companions, seven of which (Dogmeat, Codsworth, Preston Garvey, Piper Wright, Nick Valentine, John Hancock, and Deacon) must be encountered during the main quests, although only Dogmeat is required to join. For the first time in the series, these companions can interact with the environment on the player character's behalf. For example, if the player character does not have required skills to hack a terminal or pick a lock, they can order the companion to do it for them. The player may only travel with one companion at a time, although the player is accompanied by other characters in certain quests. Some of the companions can be romanced by the player regardless of gender.
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