Fallout 4: Vegas Gate: Dialing system addendum / Wormhole update

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Fallout 4
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Fallout 4 (2015)
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Addendum during the test meant to check if I could finally get sound working on the FMV's during gate travel.
**The videos used are placeholders.**
An unexpected behavior I thought of to try, courtesy of GateTraveller, to attempt dialing a gate in the same network (Milky Way) using its 9 chevron address, actually worked. I did not anticipate my script's ability to actually pull that off.
(Each gate's address is nine numbers. 1-6 is its local address, 7th point of origin, 8th is galactic indicator, 9th is network indicator, interchanged as necessary for a connection type. You can actually figure out a gate's 9 chevron address if you put the pieces together...)







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