Far Cry 6 Is A Playlist Of All The Series’ Best Ideas
Despite a few issues, I'm more excited for this than I've been for a Far Cry in a while. It seems, on the face of it, a very similar game to the ones that have come before it, but the story telling, weapon handling, and world feel more engaging than I had anticipated. I got lost in Yara very quickly in a very enjoyable way and I'm keen to see more. And, yes, all that fun can still happen even with political allegories and symbolism in there. It's ridiculous to try and pretend games like this aren't political – if you have a conflict and a story, then you're saying something about it. Read Ubisoft's statement for more on that. It might be less obvious when the tropes and stereotypes are well worn, or the references aren't obvious (For example: Far Cry 4's Pagan Ming is named after a real Burmese king who came to power in 1864 and executed up to 6000 people) but that doesn't stop you enjoying the thing. From the six hours of Far Cry 6 that I played, there's a lot of fun to be had with this tropical chaos simulator and it's going to be entertaining to see how far you can push it.
00:00 - We played Far Cry 6 for a whole day
00:22 - Far Cry 6 has all the best bits
01:10 - Far Cry 6 setting
01:45 - Weapons
02:50 - Pets & Animals
04:35 - There is some issues
@farcrygame #FarCry6