Farming Simulator 2017 - How to Add Lights to Mods / Fix Converted Mod's Lights
A simple and thourough / in-depth tutorial that goes through the basics of adding lights to a vehicle in Farming Simulator 2017, and fixing the coronas after conversion to Farming Simulator 2017.
Some of the info from this tutorial may also be useable in older versions of Farming Simulator.
*//LIGHT SET DOWNLOAD\\*
https://www.dropbox.com/s/dpt81lsf9l7pgkf/lightset.zip?dl=0
Required Programs: (FS17)
- Giants Editor 7.0.0 or higher
- Notepad / or/ Notepad ++
Difficulty Level : (Intermediate):
Required Skills:
- How to use Giants Editor
- How to use Notepad
- General Coding knowledge
Thanks for watching! Hope this helped you!
Leave any questions in the comment box below and I will try to answer them! : )
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Tags: mod, modding, mods, vehicles, process, giants editor 7.0.0, ge, GE, fs 17, fs 2017, farming sim, farming simulator 2017, farming simulator 17, FS,, modding process, in-gaming, coding, creation, lights, how to, add, create, lighting, index, node, path, xml, code, how do i, coronas, weird, glitch, add lights, update, change, fix, fixing, farming simulator, 2017, 17
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