FE: Shackled Power - Chapter 2

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Now this is what I call level design. The amount of difficulty is determined by the player's choices, like whether to skip the chest items and go for the throne. Getting the chest items from the top left room is very engaging too.

Everyone can help out in combat, Prosel has effectiveness, the trio has support bonuses, Haban being a prepromote, and Marilyn can heal, can even attack after getting the light tome.

Eileen is also putting a lot of flying work for the chest items, although I'd prefer to see that top left room with a different tile type for the non-"fly"able walls. If we have the "thicket" VS "forest" kind of terrain, there should be a counterpart for wall tiles too.

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Wow, Annie/Hute support builds up really fast, definitely gonna max out in the next chapter.







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