FE6 0 Base Stats LTC - Chapter 13

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Duration: 9:17
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Chapter 13 completed in 5 turns (total 92)

One of the highlights of this LTC run. Basically I must adapt the "classic" 5 turns strategy with the shop visited (I need the Killer Lance at the very least for the chapter 16x boss) with my very limited resources. In particular, Milady and Lalum must be close to the east village at the end of turn 3.

On turn 1 I did some complex rescue-drops in order to have Lance and Wolt far enough on the bridge, while Allen dropped Shanna as far as possible. Here I manipulated the enemy phase so that she doesn't dodge most of the enemy attacks and ends up with low HP. This is done to force all the enemies to attack her on turn 2 despite Lance and Allen also being in range.

I put a lot of work on this turn 2 enemy phase to make sure that Shanna survives and that Miledy has very high hard mode bonuses. She got 10 HP (maximum possible, ), 5 Str (6 is possible but very very unlikely, less than 0,2% chance), 4 Skl (maximum), 4 Spd (maximum) and 2 Def (maximum is 3). Even with these bonuses, she can't kill anything and she can't take any hit right now (every enemy has 20+ Atk at this point of the game). She is still better than the other flyiers I will recruit later on so with some training and a promotion she may be able to take some hits.

Meanwhile Lugh and Chad went on a mission to get the Body Ring in the north village, and Lugh instantly used it since he will need the extra Con at least once in the future, and Lugh rescuing Chad is always better than Chad rescuing Lugh.







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