FE6 TAS Chapter 7 new WIP

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This is the 7th Chapter of the Fire Emblem: Fuuin no Tsurugi TAS. I've put this off for some time, because I quite frankly dislike this chapter. But it needed to be done, so I've finally got around to it.

In an effort to minimise the amount of combat, and attacks that occur within combat, I had to find new ways of affecting AI behaviour. In this chapter, a lot of the strategy revolves around a low health Thany keeping attackers focused on her, so Alan doesn't counter attack and waste more time.

Turn 1: Roy takes the Hammer from Ward, who moves his full distance north east. Lance and Marcus perform a drop so Roy can recruit Zealot next turn. Dieck hands his Iron Blade over to Alan. Over in the west, Alan takes out an armour with Javelin, and Thany makes him equip the Iron Sword for the mercenary. Alan crits on enemy phase.

Turn 2: Alan's position is deliberately chosen so Marcus doesn't counter attack the cavalier - this would also trigger one of the Physic healers since Marcus can't 2HKO or crit while carrying Roy. Level up is HP, Str, Skl, Spd, Luk. Zealot is recruited, and takes Treck south. Lance is picked up by Ward after critting the mercenary - this is to stop him doubling the armour. Thany buys 4 Door Keys and a Chest Key.

On enemy phase, I let Thany get hit to encourage the AI to target her over Alan, who would counter some of the attackers wasting time. Marcus does a double miss on the armour to save weapon uses, and picks off a soldier in the meantime.

Turn 3: Dieck rescues Noah to stop him being annoying. Ward moves out of range of the armour, while Zealot picks up the Killing Edge. Marcus advances, taking the Hammer and equipping the Iron Axe, Alan gets another Sword kill, and Thany opens the door while luring attackers in her direction.

Enemy phase continues to use Thany as a lure, while a few wayward enemies go for Marcus and Alan. No counter attacks other than the Wyvern, which is good.

Turn 4: Thany moves out of range of her pursuers, and Alan allows for further distance to avoid all but one enemy. Dieck moves out of range of the armour, and Marcus drops Roy, who has to dodge almost all the attacks aimed at him.

Turn 5: Marcus nets a crit with the Silver Lance, and avoids levelling up surprisingly. He doesn't double with the Hammer unfortunately, and has no crit with it either, and I don't see myself saving time by going back and rigging his second level up to gain Speed, since he needs to perform 2 crits on the same enemy phase as levelling up in Chapter 6. Overall, this was the easiest and probably fastest option.







Tags:
Fire
Emblem
Fuuin
no
Tsurugi
Sealed
Sword
of
Seals
Roy
Marcus
Thany
Alan
Lance
Dieck
Ward
Zealot
Noah
Treck
TAS
tool
assisted
speedrun



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