FE7, but I'm just lucky, I swear! (Chapters 11-16) (FE7 100% Growths LTC)

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Published on ● Video Link: https://www.youtube.com/watch?v=DkTNj8-vqUg



Duration: 32:40
104 views
5


ANNOTATIONS:

Chapter 11 - 0:00
Chapter 12 - 2:37
Chapter 13 - 6:18
Chapter 14 - 12:58
Chapter 15 - 17:55
Chapter 16 - 23:55
Note about Chapter 16x - 32:17

Chapter 11 is cleared in 4 turns.

UNITS:
Eliwood - The main lord of this campaign. While he will need some stats, right now he isn't doing all that much.
Lowen - He's essentially the Franz of post LM. He's got solid bases, and thanks to the uniform growths, he is able to become something of his own.
Marcus - Y'all know how Jagens are supposed to fall off? Well Marcus in 100% growths just spits on the concept even further. He's that good.
Rebecca - Basically Wil but without bulk.
Dorcas is back
Bartre - Basically Dorcas but with less speed. You can't even get Karla in this route so he'sn't worth all that much.

STRATEGY:
The map itself is very simple. Any real strategy just involves trying to maximize Lowen's EXP, but considering that the Knight Crest in chapter 16 is a turn loss, I suppose it isn't that bad of a problem.

Chapter 12 is cleared in 4 turns.

UNITS:
Hector - The lord that's the most "There". His stats are solid, don't get me wrong, and we're 100% going to use him, but looking back on the story he feels the least relevant.
Oswin - An armor knight, but thanks to his solid base stats, it's actually worth using him a bit.

STRATEGY:
Marcus needs to get the only energy ring available in this game mode in order to 1 shot the mercs with a hand axe. He can't use a jav because it has less mt and Lowen needs it.

Chapter 13 is cleared in 5 turns.
UNITS:
Matthew is back
Serra is back
Guy - A turn cost, but since I forgot to mention this run is full recruitment (in the context of Eliwood Mode) we have to stick around for him. At least he shows up with a killing edge.

STRATEGY:
The fastest way across to the throne is the back path. At least I can buy hand axes and javelins in this map. Thanks, Bartre.

Chapter 14 is cleared in 3 turns.

UNITS:
Erk is back.
Priscilla - A mobile staffer. We're going to be using her a lot. She's probably one of the most important unit in an FE7 LTC, regardless of growths.

STRATEGY:
Marcus can take down every enemy in the main section of the map in 3 turns, so it really falls upon other units like Hector or Erk to fill in the gap. Priscilla joins at the end of the map, after everything is taken care of.

Chapter 15 is cleared in 3 turns.

UNITS:
Lyn is back
Sain is back
Kent the turn loss is back
Florina is back
Normal Archer #3 is back.

STRATEGY:
This map is essentially another rescue drop, but like Chapter 10, it'sn't as simple as "drop off boss killer" since it's a seize map and I need to get both Marcus and Eliwood close enough to the gate by turn 2. I also manage to squeeze in some EXP for florina.

Chapter 16 is cleared in 6 turns.
UNITS:
Merlinus - Someone to store our finest goods has finally arrived. And in a way that it'sn't a turn cost.
Raven - Footlocked swordlocked unit. Not very good for LTC.
Lucius is back.

STRATEGY:
In order for a bosskiller paladin to reach him and be able to seize by turn 6, we essentially have to do the paladin scooch, where we propel one of the paladins further than they should be able to by rescue dropping them with unpromoted mounts/unpromoted+promoted mounts. While I can only collect the unlock staff, that's all the loot from this map that I need from this map.

Chapter 16x is cleared in 2 turns.

UNITS:
Canas - A cool dark mage. He does a few things in the next few chapters, but that's about it.

STRATEGY:
The way to 2 turn this map is to use a flier to rescue a paladin and then having another paladin to drop off the first paladin. That way you can get the squares needed for reaching Fargus in enough turns. Unfortunately, I can't show it here since I lost the footage I had for this chapter.







Tags:
fe7
ltc
i'm just lucky i swear
oh boy here I go killing again!



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