F.E.A.R Extraction Point on STEAM DECK HD MOD Full Gameplay Walkthrough Longplay No Commentary
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F.E.A.R Extraction Point HD MOD Full Gameplay Walkthrough Longplay 60 FPS No Commentary 2 HOURS !
F.E.A.R. Extraction Point is the first standalone expansion pack for the first-person shooter psychological horror video game F.E.A.R. First Encounter Assault Recon. Developed by TimeGate Studios and originally published by Vivendi Games under the Sierra Entertainment label, it was released for Microsoft Windows in October 2006 and for Xbox 360 in November 2007. The Xbox version was only available packaged with another expansion, F.E.A.R. Perseus Mandate, and released as F.E.A.R. Files. On the PC, as well as a standalone release, Extraction Point was also bundled with the original game for F.E.A.R. Gold Edition, released in March 2007, and with the original game and Perseus Mandate for F.E.A.R. Platinum Collection, released in November 2007. The Platinum Collection was also released on Steam in 2012 and GOG.com in 2015. In 2021, F.E.A.R. Files was added to Microsoft's backward compatibility program, making the games playable on the Xbox One and Xbox Series X/S. Neither expansion is now considered canon, as the Monolith Productions-developed F.E.A.R. 2: Project Origin ignores the events of both.
The game's story begins immediately after the original F.E.A.R. ends; the helicopter carrying Point Man, Douglas Holiday, and Jin Sun-Kwon loses power and crashes. With the city deserted in the wake of the Origin facility's explosion, the trio set out to attempt to reach an extraction point. Split off from Holiday and Jin, Point Man is shocked to find Paxton Fettel is still alive, and the Replicas have been reanimated. En route to the extraction, Point Man once again begins seeing Alma Wade. However, her behavior seems different than before, and it is slowly revealed that she has a new agenda.
Extraction Point was well received on PC, with critics praising its fidelity to the base game, and lauding the combat mechanics, sound design, graphics, atmosphere, implementation of "reflex time", and AI. Common criticisms included a lack of replay value, a short campaign given the $30 price, and TimeGate's failure to innovate or try anything new. The expansion went on to win PC Gamer's "Best Expansion Pack" (2006). On the Xbox 360, F.E.A.R. Files received mixed reviews, with most critics preferring Extraction Point to Perseus Mandate, but finding the overall package dated and too similar to the base game.
Developer(s) TimeGate Studios
Publisher(s) Vivendi Games[a]
Producer(s) Tim Hall
Designer(s) Brett Norton
Programmer(s) Denis Papp
Artist(s) Zachary Forcher
Writer(s) Richard Pearsey
Composer(s)
Gabriel Mann
Rebecca Kneubuhl
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