F.E.A.R Extreme No Medkits, No Slowmo, No Upgrades
In theme with revisiting old projects that didn't look very good. Still featuring the Rivarez upscale mod.
This is FEAR, played on Extreme, focusing on gunfights with the following stipulations:
No Medkits
No Upgrades, so no heals
No Slowmo
No Quicksaves
Pistol starts
No Ammo exploit
*The caveat being there is no true pistol start for this game, so I used the starting gear from the beginning as the basis, being the smg and pistol along with 100 armour
*Any instance of Pistol Start appearing to be broken is from gear lying around the level before the combat sequences. I cut them out as they didn't add much.
*Any quicksaves done in this video were either right before checkpoints in an effort to help mitigate crashing, or was a single save in Alice Wade that cut out a 15-second run back. That checkpoint is egregious for how hard that lobby sequence is.
Been looking for an excuse to revisit this one. Honestly, outside 3 bad checkpoints, this was the most fun I've had with this game in years. The majority of the game seems to be design with fresh starts in mind, so it was very enjoyable.
00:00 Intro
00:26 First Encounter
04:57 Infiltration
07:23 Heavy Resistance
12:00 Bad Water
20:10 LZ is hot
24:38 Watchers
28:32 Bishop
36:04 Blindside
39:57 Sayonara, sucker
42:26 Unauthorized Personnel
50:55 Afterimage
56:04 Alice Wade
01:08:01 Flight
01:18:06 Urban Decay
01:22:55 Point of Entry
01:37:28 Lapdog
01:44:20 Bypass
01:50:52 The End
#firstencounterassaultrecon
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