Fearless Frenchmen: Code of Honor 3 - 09 - Gun Runners
I hesitate to call this a modern military shooter because it lacks one of the sub-genre's most fundamental elements: At the end of it, you don't kill an old man with a button prompt or quick-time event.
Okay, a lot of the models are dated, and it's sort of baffling how they could have such severe framerate issues on a (then) four-year-old engine that doesn't seem to be pushed any further with this than it was when it first came out. On the positive side, the combination of smart AI, a lack of artificial cover, and surprising levels of developer competence merged into something that doesn't feel much at all like a standard military shooter, not least of all because a single enemy poses a huge threat to you. I mean, this game is basically FEAR minus the supernatural elements and slow-mo power and plus a more brittle player character, but that's not a bad thing at all.
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