FF5 Advance Battle Hacking preview

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Published on ● Video Link: https://www.youtube.com/watch?v=L57G1NyXtnk



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Duration: 4:07
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This video here shows that battle hacking is possible. Right now it is very buggy as you can see in some of the later battles, This idea is recent in development, odd considering this is a very enjoyable game.

Anywho onto the finer points. Each battle is 1C in length, so once complete the only thing limiting monster count is the size of the enemies themselves, minus the odd glitch with one of the battles shown the enemies are commonly the strength they should be. That seems to have something to do with frog enemies as omega was loaded over a frog enemy.

The next part is to figure out how to re point the XY placement of each enemy without use of cheats and then how to place up to eight bosses together.

Credits: GM and MRE suggested we hack this way instead of my original idea of hacking the RAM of the battle. It is a bit cleaner this way but still poses some issues as can be seen. They also helped with offsets and setting up the theory behind the format. Notes used found http://gamehacking.org/ for the monster values.

This project is like two days old by the way, just showing what it can do unpolished.







Tags:
Final
fantasy
five
GBA
battle
hack



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