FFVII - Gameshark Goodies - Model Modifier Code/Object Control (Part 1)

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Final Fantasy VII
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I'm sure some of you saw this one coming after the trailer yesterday. The code turns Cloud into the object of your choise, but it's not always reliable. Some times it doesn't work and other times it transforms the Submarine, Highwind or Chocobo instead.

You can't turn into anything at any time. Well, you can, but it'll only be invisible. For example, if you turn into the Highwind on disc 1 and the Buggy or Tiny Bronco on disc 3. Same goes for the Weapons and other things that aren't always present on the world map, like the cannons and the crater barrier.

Part 2 will be uploaded on sunday.

Music: Summoned Beast Battle and Decisive Battle (FFX)







Tags:
final
fantasy
vii
ffvii
ff7
gameshark
goodies
world
map
modifier
code
object
control



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