FIFA 15 PS4 ( 2014 )

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FIFA 15
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FIFA 15 (2014)
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FIFA 14 is a football simulation video game developed by EA Canada and published by Electronic Arts worldwide under the EA Sports label. It was released in September 2013 for the PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Wii, Nintendo 3DS and Microsoft Windows.[1] It was released as a freemium, under the title FIFA 14 Mobile, for iOS and Android on 23 September 2013[2] and for Windows Phone 8 on 28 February 2014,[3] although much of the game is inaccessible without an in-app payment. It was a launch title for both the PlayStation 4 and Xbox One in November 2013.[4][5] The PlayStation 2 version was only released in PAL territories and Spanish-speaking markets,[6] and was the last game released for the system in the Americas. The PlayStation Portable version was only released as a digital download in North America.[7]

The game received primarily positive reviews across all systems.

Ignite Engine

A match between Bundesliga clubs Borussia Dortmund and Bayern München in FIFA 14
PlayStation 4 and Xbox One versions of the game feature a new game engine called the Ignite Engine. This features both graphical and gameplay advances on the previous game engine used by the FIFA series, the Impact Engine (which is used for the PlayStation 3, PC and Xbox 360 versions of the game[8]). Improvements include advanced AI to make players react more like real human beings (such as becoming anxious towards the end of a game when their team needs to score), "True Player Motion" to create more realistic movement from the players, and more enhanced realism for environmental features such as weather and the crowd, which responds to what is happening on the pitch in a manner similar to a real crowd (such as lamenting a near miss).[9] It was initially thought that the PC version of the game would also feature the Ignite Engine, but in May 2013, EA Sports confirmed this would not be the case.

FIFA Ultimate team (FUT), which was introduced in FIFA 09 returns in FIFA 14. The game mode allows players to build their own team from real-world players and staff, which they can then use to compete in both online and offline tournaments and divisions. FUT also allows for a "single online match", where players can play a single match against another player that does not contribute to tournaments or seasons.

As players play both online and offline matches, they earn coins to spend on improving their team. Each game earns a certain amount of coins depending on whether the team won, lost or drew. Players and other items are acquired in the form of cards, which are obtained through buying packs or buying directly from other players through the transfer option. There are three different tiers of cards; bronze, silver, and gold, indicating the quality of the players. Packs also come in bronze, silver, and gold. There are also Special Packs, which feature rare cards. Packs can be purchased with coins, which are earned through playing FUT matches, or with FIFA points, which must be purchased with real-world money.[12]

Players can also edit kit numbers and player roles for set pieces and can change the style of play of any given player. FUT seasons have been extended from the five divisions available in FIFA 13 to ten in FIFA 14.[13] The Xbox One and Xbox 360 versions of FIFA 14 feature exclusive FUT content called "Legends". When purchasing Gold Packs, players can randomly acquire famous players from the past, such as George Weah, Pelé, Ruud Gullit, Dennis Bergkamp, Patrick Vieira, Gary Lineker and Freddie Ljungberg.







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