Fights In Tight Spaces Gameplay | The Insiders (Part 03b)
Fights In Tight Spaces - The Insiders Part 02
"While originally a loosely connected set of gangs, the range of activities and the scope of relationships within the prison-system is too great to not constitute a single powerful entity, with members seeking specific sentences in specific territories just to convey orders from the group's powerful kingpins."
The Insiders is an enemy faction you face after beating the Death's Head Biker Gang.
Normal Enemies
- Prisoner
- Shiv Prisoner
- Tattoo Guy
- Shotgun Prisoner
- Prison Doc
- Armoured Prisoner
Bosses
- Prison Chef
- Prison Enforcer
- Prison Boss
ABOUT THE GAME
In an era where espionage is handled largely by data-packets being pored over by teams of analysts, Section Eleven’s approach is more hands-on, dealing with the sorts of criminal organisations who live and operate outside the realms of electronic communication. When the rest of the intelligence services have failed, they call Section Eleven.
As a Section Eleven agent it is your job to find direct solutions to emerging threats… largely by smashing people’s faces into things.
The game blends deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings. Learn to balance your hand, momentum, and positioning to overcome the odds to defeat your adversaries.
Pick from over 150 cards as you build a deck to suit your play style and your opponents. Encounter random events, acquire enhancements (or injuries), and make critical choices about how best to upgrade your agent for the fights ahead.
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