Figured out Traffic for Bridge Mod
Earlier testing, it was not simply making a decal for traffic. The ground had to be where the bridge road is when the decal is made. Then saving level, reloading before traffics spawns correct. Next the ground has to be removed where the Mod of the Bridge is, or the bridge will be disturbed by the terrain. The traffic will respawn and continue to follow what it thinks is the decal still.
I did have to mess with the risk factor some. But in the end it seems to work.
would be a hassle to set up every time but I suppose if one is getting millions of views, then one would not argue with time to set up :D
I will work on this Mod tomorrow more. See how much I can get done.
I will likely make a video when this is completed to show how to get your traffic to drive to their doom.
Other Videos By BeamNG - TerryMartinART - Mods Assets Solutions
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2022-10-03 | Destruction Bridge Update - MOD - 10-3-22 |
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2022-10-02 | New Tornado Jbeam testing |
2022-10-02 | 2022 10 02 Cloud Test |
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2022-10-02 | Adding Wheels to Mater |
2022-10-01 | Figured out Traffic for Bridge Mod |
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2022-10-01 | No Chat Test |
2022-10-01 | Quick Overview Adding Wheels |
2022-10-01 | Not the video I would send to Pixar if needing a job lol |
2022-10-01 | test |
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2022-09-30 | 0001 2874 |
2022-09-30 | Twister Update - Mod - 9/30/22 |
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2022-09-28 | "I am the one"... who opens the grave |