Final DOOM: TNT Evilution (Part 3 / Finale)

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Published on ● Video Link: https://www.youtube.com/watch?v=gUMT6mno5-E



Game:
Final Doom (1996)
Duration: 0:00
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Original stream date: 01/31/2025

Yeah so, first half was pretty alright, second half not so much (I guess more like the last 1/3). There's definitely some cool ideas going on here, but the amount of super cryptic 'hiding keys in secrets' things, weird inconsistent texture usage (for things like pain floors, doors and buttons), annoying puzzles and weird jank (particularly regarding the Icon of Sin fight which is just extremely poorly designed from every angle) kinda bog it down quite a bit.

Apparently the torch platform maze in Last Call does give out its solution, in the previous room where people most likely won't look at it, and if they did they would probably do what I did and not think anything of it. Again, not great. Maybe if it were in the same room, lined along the back wall, it would've worked better. I dunno.

I do plan on going through Plutonia at some point. I've heard some stuff regarding how it does its combat, but I feel like as long as it isn't needlessly confusing like TNT was for me, it'll probably be fine.

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Timestamps:
0:00 - Central Processing
35:54 - Administration Center
1:05:16 - Habitat
1:32:23 - Lunar Mining Project
1:43:23 - Quarry
1:51:03 - Baron's Den
2:16:26 - Ballistyx
2:30:22 - Mount Pain
3:05:46 - Heck
3:18:52 - River Styx
3:30:41 - Last Call