Final Fantasy 7 Remake: ATB Stagger Masterclass vs Crab Warden (Stamp Graffiti Route in Midgar)
Final Fantasy 7 Remake: ATB Stagger Masterclass vs Crab Warden (Stamp Graffiti Route in Midgar)
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Final Fantasy 7 Remake, Crab Warden, and ATB are the name of the game today. We follow Stamp’s nose through Midgar’s tunnels, practice ATB/Stagger like lab rats with swords, swap in Poison, scan everything, and then thunderclap the Crab Warden into scrap. Blue lights mean we’re going the right way; lightning means the boss is going the wrong way.
What you’ll see: ATB building, Focus Thrust/Triple Slash spam, Punisher mode timing, Barrier testing, Assess notes (Grashtrike & Queen), Ifrit cameo, and why Thunder = win. We wrap by unlocking the path toward Reactor 5 via Sections G→H.
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Chapters
00:00 – Follow Stamp’s nose (blue lights = right way)
00:47 – ATB & Stagger 101 (Focus Thrust + Triple Slash)
02:08 – Stairs, doggo graffiti, swapping party control
03:18 – Creepy crawlies nest (Grashtrikes everywhere)
04:23 – Assess notes: Grashtrike = weak to Ice
05:30 – Potion logic & shortcut planning
06:04 – Punisher mode + Barrier test
07:10 – Queen Grashtrike fight & stagger burn
11:21 – Rest spot, vending machine, kitty, more Stamp
12:20 – Slotting Poison materia
12:45 – Shinra troopers & triple slashing the room
14:27 – Secret passage talk & Shinra boardroom cutscene
15:53 – “Prototype” foreshadowing
16:26 – Security tightens; chat tries to distract me (successfully)
17:14 – Sentry/Grenade launcher wave (remember: Thunder)
20:42 – Toward the passage; character switching chaos
21:49 – Jukebox! Found Lightning materia
22:45 – Stocking up (boss weakness reminder)
24:41 – Boss intro: hello, Crab Warden
25:06 – Assess & leg targeting strategy
28:07 – Ifrit arrives, sparks fly
29:41 – Phoenix Down panic & recover
32:58 – Missile barrage phase
35:32 – Generator/pylon destruction, big DPS
36:26 – Victory & aftermath cutscene
40:04 – Plan F→G→H to Reactor 5; wrap-up
41:10 – Outro & tomorrow’s plan
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