Final Fantasy VI Pixel Remaster #013, Tzen; Vector: Magitek Factory; Magitek Research Facility

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This is video #013 in my playthrough of Final Fantasy VI Pixel Remaster on Steam.

Final Fantasy VI Pixel Remaster Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML26erzXR-_zrVuvUR8Q2I200

Previously, the party went to the Opera House. Celes took part in the opera. Meanwhile, Locke and the others confronted Ultros so that he would not drop a weight on her head. The party met Setzer, the Gambler, and he agreed to give them a ride to the southern continent on his airship, the Blackjack. The party explored Albrook and Maranda, two of the occupied towns on the southern continent. Now, they will explore the last occupied town, Tzen, before they go to Vector, the Empire's capital.

Overworld:

The party resumes outside Tzen in the north of the southern continent. They fight a battle in the area to earn some gil.

Celes reaches Level 16. Sabin reaches Level 17. Locke learns the spell Regen from Kirin.

The party enters Tzen.

Tzen (time 1:34):

The party explores the town of Tzen and chats with the NPCs. The Imperial occupiers are jerks.

The inn charges 350 gil per night.

At the weapon shop, the party picks up a Boomerang for Locke.

When the party has finished here, they leave town.

Overworld (time 5:07):

The party heads around to the eastern part of the continent.

Locke reaches Level 16.

In the east, the party finds the Imperial Observation Post.

Imperial Observation Post (time 7:01):

The observation post is full of Imperials. If the party talks to any of them, they can fight some types of enemies early: Sergeant, Mega Armor, and Proto Armor. However, even if they win, the party will get booted out of the area afterwards.

The party enters a building just east of the entrance. However, the door downstairs is locked. It will be unlocked later if the party does well enough at a certain event.

The party fights an enemy group and gets booted from the base.

Overworld (time 8:47):

Not far west of the Observation Post, there is a desert stretching almost to Albrook. In the desert, the party can encounter a couple of enemy types: Fossil Dragon and Bug. The Fossil Dragon could have been fought in the Kohlingen Desert, but the Bug is new.

The party heads to the middle of the continent and enters the city of Vector.

Vector (time 10:59):

Welcome to the capital of the Empire. It is not a pleasant city. The party learns this as they explore.

At the inn, the innkeeper offers to let the party spend a night for free. However, if they do, he will steal 1,000 gil from them.

The party finds a small house southwest of the inn. They talk to the resident within. If they answer that they are not loyal to the empire, they must battle a couple of easy Guards. But after this, they can talk to the resident for free healing.

The weapon and armor shops have items that are available in other towns on the southern continent.

There are soldiers roaming the upper portion of town in the north. If the party talks to them, they can encounter a few enemy types: Belzecue, Onion Knight, Proto Armor, and Sergeant. After the battle, however, the party will retreat to the city's entrance.

In the upper portion of town, the party finds the pub. All the NPCs within are save to talk to. In fact, the blond guy in the southwest has some dirt on Kefka. Kind of explains why Kefka is nuttier than a fruitcake.

The party heads up the northern stairs and arrives at the Imperial Palace. However, as they approach the path northwest of the entrance, a brief event takes place.

When the party goes to leave the Imperial Palace area, the Imperials attack with the Guardian. The party cannot win this battle at this point, so they run away.

The party returns to the northern part of Vector. They fight some of the available enemy types. Note that many of these enemies are resistant to normal physical attacks. Spells and abilities are the way to go.

Edgar reaches Level 17.

The party rests at the southwestern house and then leaves town to save.

Overworld (time 20:38):

The party saves. Then, they reenter Vector.

Vector (time 20:58):

The party is really here to infiltrate the Magitek Research Facility. The entrance is east of the city's entrance. However, it is under guard.

Near the entrance to the facility, the party talks to an old man at a box. He offers to make a distraction so they can sneak in. When the party says yes, a scene take place.

The party approaches the northern side of the western box for a scene. While the old man distracts the guards, the party sneaks past.

Afterwards, the party follows the tracks north. They take a walkway north into the Magitek Factory.

The description is continued in the comments.




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Tags:
Final Fantasy VI
Pixel Remaster
FF6
FFVI
Square Enix
Square-Enix
SquareSoft
gaming
video game
playthrough
walkthrough
Nobuo Uematsu
Yoshitaka Amano
Hironobu Sakaguchi
Locke
Edgar
Sabin
Celes
Cid
Kefka
Ifrit
Shiva
Number 024
#013



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