Final Fantasy VII - FAMICOM (Short Walkthrough) [REVIEW IN SPANISH]
GamePlay Comentado [Short Walkthrough] del remake para FAMICOM del juego Final Fantasy VII. Decir que este REMAKE está programado desde cero y toma en algunos casos gráficos ripeados procedentes de Final Fantasy III de NES y Final Fantasy VI de SNES (en este último caso con reducción de la paleta de colores y dimensiones). Este es un gameplay corto del juego y a continuación os dejo los links al resto de videos de una partida más larga (que no se si algún día finalizaré) que hice de este juego.
Graphics - FIXED VERSION + DOWNLOAD: http://www.youtube.com/watch?v=N3u6tluEO54
PARTE 1: http://www.youtube.com/watch?v=OCg-hx...
PARTE 2: http://www.youtube.com/watch?v=F9d2kj...
PARTE3: http://www.youtube.com/watch?v=y9vA1w...
PARTE 4: http://www.youtube.com/watch?v=xHh_11...
PARTE 5: http://www.youtube.com/watch?v=d7oXhl...
PARTE 6: http://www.youtube.com/watch?v=wHJKfu...
PARTE 7: http://www.youtube.com/watch?v=E5Ddma...
PARTE 8: http://www.youtube.com/watch?v=-qqr3_...
PARTE 9: http://www.youtube.com/watch?v=uXP2sd...
PARTE 10: http://www.youtube.com/watch?v=xzdvPR...
PARTE 11: http://www.youtube.com/watch?v=3ebZdz...
Review (in english):
Final Fantasy VII, also called Core Crisis, is a Chinese unofficial, unlicensed "Shanzhai" remake of the 1997 role-playing video game Final Fantasy VII, originally developed by Square for the PlayStation. The two-dimensional "port" was developed and published by the Chinese company ShenZhen Nanjing Technology for the SUBOR entertainment system, a clone of Nintendo's Famicom console (known internationally as the Nintendo Entertainment System). The cartridge itself is unique, as it is structurally different from licensed Famicom cartridges in terms of hardware and programming. The game features many gameplay elements of the original Final Fantasy VII, including a three-member party structure and adaptations of the game's subsystems. The items, spells and equipment available to the player are based upon those in the original game, and although a large number have been omitted along with optional characters and some side quests, the original story was reproduced in very minute detail. The game was received with mixed reception, cited as an impressive achievement but at the same time criticized for its difficulty and choice of a target console.
The cartridge's circuit board layout is unique compared to most Famicom games, using a single two megabyte PRG (program) ROM chips. A RAM chip instead of a ROM for the character graphics data, similar to the "UNROM" method used in some Nintendo games.
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