This is the 141st video in my Final Fantasy XII playthrough. The party begins exploring the Stilshrine of Miriam. In the first real hall of this dungeon, the Ward of Measure, they find an interesting pedestal. Equipping the Dawn Shard and touching the pedestal will wake up the dungeon's central statue, unlock some doors, and teleport the party to the Ward of Velitation. After they fight off a statue, they find a very interesting treasure. Too bad it doesn't reappear. Anyway, they move on to the Walk of Torn Illusion, where they have to touch another pedestal to create stairs to the next room.
The Walk of Revelation contains the first of the game's three Crystalbugs. This one is very easy. After it is beaten, it becomes a Save Crystal. The party moves on to the Ward of the Sword-King. Touching the tip of the statue's sword unlocks the northern door, and there is a false wall on the west side that opens the way to a hidden treasure.
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This video is part of my Final Fantasy XII Playthrough playlist. All characters, story, music, artwork, and other components of this game are the property of their respective owners.
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