Final Upgrade (EA) - Automate Space Stations And Factories To Conquer Space - Let's Play Gameplay #3

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Final Upgrade (EA) - Automate Space Stations And Factories To Conquer Space - Let's Play Gameplay #3

I've spent a lot of time in this game since our last episode and I actually have a decent idea of what I'm doing now. Thank you all for putting up with me bumbling around, hopefully the content will be much more enjoyable now. I really hope you all enjoy the video and THANK YOU for watching!

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Previous/Tutorial episode: https://youtu.be/OK3msX-ijIo
Final Upgrade Guides: https://www.youtube.com/playlist?list=PLP3FDE6qUu0ZngK_KF58_jyY0A1IFsGcI

Title: Final Upgrade
Developer: Ivan Pestrikov
Store Link: https://store.steampowered.com/app/919260/Final_Upgrade/

Description: "After the loss of countless lives, humanity has accepted the fact that space is not for organic beings.
You play as an Artificially Intelligent (AI) Supercomputer, designed to operate machines in space.
Your task will be to establish colonies on distant planets and supply them with an infinite flow of resources.

Starting from scratch, you must build a huge network of production stations, transport ships, mining vessels and battleships; improve technology and fight other mechanical factions for the control of territory.
Key features:
Scale: 100 active locations (updated in real time). Up to 100 space stations producing, storing goods and weaponry; guarding trade routes, researching new technologies. Up to 600 spaceships mining, transporting goods and waging space battles.

Procedural geometry: you can create ships and stations of all forms and shapes. First prototype your design in the blueprint editor, then build dozens-to-hundreds later. Various building materials have different resiliences to different damage types. A viable strategy is to build ships with certain materials to face certain enemies. A damaged ship or station can be repaired; it can also be captured in battle and dismantled for basic materials.

Total resource visualization: all resources are presented in a 3D environment (items, weapons, liquids, energy). No hidden inventories.

Automation: create mining route to supply your stations with raw resources. Build complex production chains using various machines; connect them via pneumatic and liquid tubes. Link your stations and colonies with trade routes." -store page

music from https://www.bensound.com/

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#finalupgrade #automation #basebuilding




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Final Upgrade Statistics For Impossibum Plays

There are 35,446 views in 35 videos for Final Upgrade. His channel uploaded 18 hours worth of Final Upgrade videos, or 4.41% of the total watchable video on Impossibum Plays's YouTube channel.