Fire Emblem Engage Playthrough 38: Returning Emblems

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After the battle at Florra Port, Alear has regained both Sigurd and Leif's Emblem Rings, but we then wonder what will happen to Veyle after the events there. The next area we will head to is Elusia, and take a ship from Firene in order to get the remaining Emblem Rings.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

Two Emblem Rings have returned, and we then prepare to head on to Elusia, and it's quite a coincidence that both the Emblem Rings obtained are characters from the same universe, Thracia 776 takes place during the events of Genealogy of the Holy War, and these two games had never been released outside of Japan, although I did read somewhere about Genealogy of the Holy War getting a remake, but it has not been confirmed yet. We don't recruit any new allies, but the new allies we did get starting from Chapter 11 can now gain some skills they couldn't otherwise get, for example, Sigurd's Canter can be good on any unit, and any lance user that we have obtained, like Timerra, can make use of Lance Power when Sigurd is equipped that that unit, and as he and Leif are the only two Emblems to have Lance Prof., if you want to put any unit like Kagetsu, Panette, or any other unit to a lance wielding class, like Hero, Halberdier, Griffin Knight, Wyvern Knight, or any other class, we have them back again.
Other unit that can make use of Sigurd out of the ones recruited from Chapter 11 include Fogado, he can put Canter to good use as he is a Cavalry unit, you can equip him to Seadall to gain some Bond Levels, but I would say that Sigurd is his best Emblem, it's there to give Seadall some extra movement after acting, there is an upgrade to Canter, but that requires doing Sigurd's paralogue and it is more expensive than Canter itself.
Next is Leif's skills and which Emblems after Chapter 11 can make use of some skills, Arms Shield can be decent, but not the top skill to go with, Vantage on units like Panette or Kagetsu if you are using critical hit weapons, and if you inherited Wrath from Ike, this can make those units really devastating in combat, specially at a lower percentage of health, and there are upgrades to Vantage if you complete Leif's paralogue, which is one of the hardest battles in the game, I will explain more about it whenever I get around to it, but I am not looking forward to doing Leif's paralogue. Knife Precision is an easy skill to pick up on some knife users like Zelkov or Merrin, or if you reclassed a unit to Wolf Knight, the extra hit rate and avoid can help them out. Leif has weapon proficiency in every weapon type except for tomes and arts, so if you want to reclass your units, Leif is the Emblem that has those skills. Leif can be a good Emblem to equip on any weapon wielding units, like Kagetsu to allow him to use the Killer Axe and Master Lance, allowing him to use all three of the weapon triangle, other units like Rosado can put Emblem Leif to good use, I have seen players refer to him as one of the worse Emblems in the game due to Adaptable and how it sometimes picks the least effective weapon, the good thing about Leif is that it prevents the unit from being inflicted by break, which does help in most battles.
For new stuff unlocked after Chapter 17, there is a new difficulty for Wyvern Training, and that is the only thing unlocked, the rest of the video is exploring the Somniel, doing activities, using the Arena to work on Emblem Bond Levels, and viewing support conversations.







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