Fire Emblem if (Fates) The 3rd Route [Classic & Lunatic] ; Chapter 13 [Part 9]
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FINALLY! A chapter with not so bad of gimmicks and could actually be said to have the least amount of gimmicks to work with!
The only "true" gimmick here is that you can use "boxes" to block enemy pathing later which... doesn't matter so much after you use the dragon vein to take away the water and make it a full out map.
Also... finally we get the "shape shifter" units of the game which turn into a "werewolf-like" creature (Garou) and then the fox spirit. Which I've heard good things about and... I can see the Garou being a heavy hitter, while the fox spirit is a fast and double hitter most the time. (plus good on the luck side)
Either way, this map actually took me only 1 try too due to no gimmick really and... was quite happy about that too.
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